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Bug
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Resolution: Unresolved
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None
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1.20.10.21 Preview, 1.17.10, 1.16.210.60 Beta, 1.16.201 Hotfix, 1.20.0.24 Preview, 1.20.0.23 Preview, 1.19.81 Hotfix, 1.20.0, 1.21.1 Hotfix, 1.21.23 Hotfix
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Confirmed
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Multiple
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476810
When reaching the nether portal another portal links to, continuing to stand inside of that portal causes the screen distortion and nether portal cube overlay to persist, despite the fact that this portal is currently incapable of actually teleporting the player in its current state and the player must first exit it. It seems that this does not always happen upon the portal's first creation, however.
Judging by this video of v0.12.1 alpha, this bug may or may not have always been the case, as the portal animation can be seen stopping as expected: https://youtu.be/5N0x7X-nkCQ?t=4m25s
Steps to Reproduce:
- Build a nether portal
- Enter it
- Stay in the exit portal
Observed Results:
The portal animation still plays.
Expected Results:
The portal animation should not play.
- is duplicated by
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MCPE-170576 When reaching the other side of a nether portal the animation plays forever until stepped out of
- Resolved
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MCPE-171950 Nether portal animation still plays after going through nether portals
- Resolved
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MCPE-183673 When reaching the other side of a nether portal the animation plays forever until stepped out of
- Resolved
- relates to
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MC-180 When reaching the other side of a nether portal the animation plays forever until stepped out of
- Resolved