When editing the sounds.json file for a custom resource pack, I noticed that if you add more music files under any music events, like music.menu, it will ignore any music files past the default number. For example, under music.menu, I added 5 music files. (It usually has 4.) The 5 files were me saying the numbers 1-5. The first 4 played, but not the fifth, even after letting it run for 10 minutes. I would like if we were able to add music through resource packs, without having to replace any.
Adding more music files than the default amount in the sound.json causes them to not play
- Ben Ross
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