Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-118063

Adding more music files than the default amount in the sound.json causes them to not play

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Incomplete
    • None
    • 1.16.201 Hotfix
    • Unconfirmed
    • Windows

      When editing the sounds.json file for a custom resource pack, I noticed that if you add more music files under any music events, like music.menu, it will ignore any music files past the default number. For example, under music.menu, I added 5 music files. (It usually has 4.) The 5 files were me saying the numbers 1-5. The first 4 played, but not the fifth, even after letting it run for 10 minutes. I would like if we were able to add music through resource packs, without having to replace any.

            ShadowHacker110 Ben Ross
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Resolved: