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  1. Minecraft (Bedrock codebase)
  2. MCPE-115137

'ignore_automatic_features' does nothing

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.18.10.27 Beta, 1.18.10.26 Beta, 1.18.0.24 Beta, 1.18.0.22 Beta, 1.18.0.20 Beta, 1.17.40.23 Beta, 1.17.40.20 Beta, 1.17.30.24 Beta, 1.17.30.23 Beta, 1.17.30.22 Beta, 1.17.30.21 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.17.20.22 Beta, 1.17.20.21 Beta, 1.17.10, 1.17.10.23 Beta, 1.17.1 Hotfix, 1.17.10.20 Beta, 1.17.0.58 Beta, 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.230.56 Beta, 1.16.230.54 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.16.220.51 Beta, 1.16.220.50 Beta, 1.16.210.61 Beta, 1.16.210.60 Beta, 1.16.210.59 Beta, 1.16.210.58 Beta, 1.16.210.57 Beta, 1.16.210.56 Beta, 1.16.210.55 Beta, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.18.2 Hotfix, 1.18.30.33 Preview, 1.18.12 Hotfix, 1.19.20.24 Preview, 1.19.11 Hotfix, 1.19.63, 1.20.50.22 Preview, 1.20.50.23 Preview, 1.20.41 Hotfix
    • Confirmed
    • Multiple
    • 575322

      When creating custom biomes, adding the object: "minecraft:ignore_automatic_features": {} does nothing for the generation; dungeons, broken portals, mineshafts, etc. still spawn. Is this object broken or is it meant to do something else?

       

      Steps To Reproduce:

      1. Download, install and start a new world with the supplied pack (experimental features on)
      2. Setup a ticking area around a command block that runs the following command
        /execute @a ~ ~ ~ fill ~-4 -60 ~-4 ~4 70 ~4 air
      1. Move around the stone biome, eventually you'll come across a mineshaft, dungeon, broken portal etc. (See picture)

      Expected Results:

      • ignore_automatic_features disables the spawning of default structures like dungeons, broken portals, mineshafts, etc.

      Actual Results:

      • Nothing changes when this object is added or removed

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              Created:
              Updated:
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