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  1. Minecraft (Bedrock codebase)
  2. MCPE-115137

'ignore_automatic_features' does nothing

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    Details

    • Type: Bug
    • Status: Reopened
    • Resolution: Unresolved
    • Affects Version/s: 1.17.0.56 Beta, 1.17.0.54 Beta, 1.17.0.52 Beta, 1.17.0.50 Beta, 1.16.230.56 Beta, 1.16.230.54 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.16.220.51 Beta, 1.16.220.50 Beta, 1.16.210.61 Beta, 1.16.210.60 Beta, 1.16.210.59 Beta, 1.16.210.58 Beta, 1.16.210.57 Beta, 1.16.210.56 Beta, 1.16.210.55 Beta, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix
    • Fix Version/s: None
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Multiple

      Description

      When creating custom biomes, adding the object: "minecraft:ignore_automatic_features": {} does nothing for the generation; dungeons, broken portals, mineshafts, etc. still spawn. Is this object broken or is it meant to do something else?

       

      Steps To Reproduce:

      1. Download, install and start a new world with the supplied pack (experimental features on)
      2. Setup a ticking area around a command block that runs the following command
        /execute @a ~ ~ ~ fill ~-4 -60 ~-4 ~4 70 ~4 air
      1. Move around the stone biome, eventually you'll come across a mineshaft, dungeon, broken portal etc. (See picture)

      Expected Results:

      • ignore_automatic_features disables the spawning of default structures like dungeons, broken portals, mineshafts, etc.

      Actual Results:

      • Nothing changes when this object is added or removed

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            Reporter:
            Gruntastic Gruntastic
            Votes:
            2 Vote for this issue
            Watchers:
            2 Start watching this issue

              Dates

              Created:
              Updated: