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  1. Minecraft (Bedrock codebase)
  2. MCPE-112717

Texel anti-aliasing does not work with the new graphics engine

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.16.201 Hotfix
    • None
    • Unconfirmed
    • Windows

      Hello!

      I have a problem from this new version. What happens is that Texel Anti-Aliasing does not appear in the video options and it is not reflected in my world either. Textures look blurry when moving around the world, a situation that did not occur in the previous version where the RenderDragon engine was not yet integrated. It is quite annoying to play this way, because there is no antialiasing as such, although I put in x16 where it says "Antialiasing", the one from Texel I understand that it is for moving textures, and that has been removed or I do not know what occurred...

      These are the specifications of my PC:

      • Intel Core i5 3320M @2.60ghz
      • RAM 8gb
      • SSD
      • Nvidia NVS 5200M

      Thank you.

            AlfaPrimeMX Juan Antonio Osuna Salomón
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              Created:
              Updated:
              Resolved: