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Bug
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Resolution: Duplicate
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None
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1.16.100
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None
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Unconfirmed
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Windows
Two double chests of mine have halved to single chests, although I can still see the hitbox for the right hand side of those chests.
I have been to the nether and back but this still hasn't fixed the problem.
When I attempt to access the "invisible" half of the chests, I get a server crash:
Version: 1.16.100.4 OS: Windows Server start: 2020-11-26 17:37:18 GMT Standard Time Dmp timestamp: 2020-11-26 17:39:25 GMT Standard Time Upload Date: 2020-11-26 17:39:25 GMT Standard Time Session ID: 1e4920ad-5aed-467c-8890-74f785f7166d Commit hash: 1136cf3cc50c1cd8e89c3b1553d1d0708e61f1e0 Build id: 4919786 CrashReporter Key: 36a5dae5-c9c6-39a7-9d5e-280adfc92ccc Crash [INFO] at void CraftingContainer::serverInitItemStackIds[int,int,class std::function<void >] (UnknownFile:?) at void ChestBlockActor::serverInitItemStackIds[int,int,class std::function<void >] (UnknownFile:?) at void ContainerManagerModel::serverInitItemStackIds[void] (UnknownFile:?) at class InventoryContentPacket InventoryContentPacket::fromPlayerInventoryId[enum ContainerID,class Player &] (UnknownFile:?) at enum EventResult VanillaServerGameplayEventListener::onPlayerOpenContainer[class Player &,enum ContainerType,class BlockPos const &,struct ActorUniqueID] (UnknownFile:?) at void ServerInstanceEventCoordinator::sendServerLevelInitialized[class ServerInstance &,class Level &] (UnknownFile:?) at void EventCoordinator<class ActorEventListener>::processEvent[class std::function<enum EventResult >] (UnknownFile:?) at bool ChestBlock::use[class Player &,class BlockPos const &,unsigned char]const (UnknownFile:?) at bool Block::use[class Player &,class BlockPos const &,unsigned char]const (UnknownFile:?) at bool GameMode::useItemOn[class ItemStack &,class BlockPos const &,unsigned char,class Vec3 const &,class Block const *] (UnknownFile:?) at enum InventoryTransactionError ItemUseInventoryTransaction::handle[class Player &,bool]const (UnknownFile:?) at void Container::createTransactionContext[class std::function<void >,class std::function<void >] (UnknownFile:?) at void PlayerInventory::createTransactionContext[class std::function<void >,class std::function<void >] (UnknownFile:?) at enum InventoryTransactionError ItemUseInventoryTransaction::handle[class Player &,bool]const (UnknownFile:?) at void ServerNetworkHandler::handle[class NetworkIdentifier const &,class InventoryTransactionPacket const &] (UnknownFile:?) at bool NetworkHandler::_sortAndPacketizeEvents[class NetworkHandler::Connection &,class std::chrono::time_point<struct std::chrono::steady_clock,class std::chrono::duration<__int64,struct std::ratio<1,1000000000> > >] (UnknownFile:?) at void NetworkHandler::runEvents[bool] (UnknownFile:?) at void NetworkHandler::runEvents[bool] (UnknownFile:?) at bool Minecraft::update[void] (UnknownFile:?) at void ServerInstance::_update[void] (UnknownFile:?) at void ServerInstance::startServerThread[void] (UnknownFile:?) at class WhitelistEntry * std::_Uninitialized_move<class WhitelistEntry *,class WhitelistEntry *,class std::allocator<class WhitelistEntry> >[class WhitelistEntry * const,class WhitelistEntry * const,class WhitelistEntry *,class std::allocator<class WhitelistEntry> &] (UnknownFile:?) at unsigned int std::_Pad::_Call_func[void *] (UnknownFile:?) at configthreadlocale (UnknownFile:?) at BaseThreadInitThunk (UnknownFile:?) at RtlUserThreadStart (UnknownFile:?)
- duplicates
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MCPE-106030 Double chest shows half invisible and may crash when opened or broken
- Resolved