Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-104832

Wrong forum, somehow it redirected me to the bedrock website

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: 1.16.61 (PS4)
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed
    • Platform:
      Windows 10 - PC

      Description

      When a shulker (the first shulker spawned/loaded in) opens, so too do all shulker boxes in the entire world, regardless of what dimension you're in. If that shulker gets killed, all the shulker boxes sync up with the secondmost shulker loaded in, and so on and so forth, and if there are no more shulkers, they stay in whatever position the last shulker was in when it was opened. Furthermore, if a shulker is killed while fully open, and then you open a shulker box that is fully opened, the shulker box grows in size, and the animation starts from where it is currently. (It's hard to tell but that is depicted in the screenshot named "2020-11-04_14.06.28")

        Attachments

        1. 2020-11-04_14.01.07.png
          402 kB
          Garrett Geiger
        2. 2020-11-04_14.05.43.png
          695 kB
          Garrett Geiger
        3. 2020-11-04_14.06.07.png
          586 kB
          Garrett Geiger
        4. 2020-11-04_14.06.28.png
          593 kB
          Garrett Geiger
        5. Minecraft 20w45a - Multiplayer (3rd-party Server) 2020-11-04 14-04-22.mp4
          9.88 MB
          Garrett Geiger

          Issue Links

            Activity

              People

              Reporter:
              Asuki15 Garrett Geiger
              Votes:
              0 Vote for this issue
              Watchers:
              1 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved: