Details
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Type:
Bug
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Status: Reopened
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Resolution: Unresolved
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Affects Version/s: 1.16.230.54 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.220.52 Beta, 1.16.220.51 Beta, 1.16.210.61 Beta, 1.16.210.60 Beta, 1.16.210.59 Beta, 1.16.210.57 Beta, 1.16.210.56 Beta, 1.16.210.55 Beta, 1.16.210.54 Beta, 1.16.210.53 Beta, 1.16.210.51 Beta, 1.16.210.50 Beta, 1.16.200.57 Beta, 1.16.200.56 Beta, 1.16.200.55 Beta, 1.16.200.53 Beta, 1.16.200.52 Beta, 1.16.200.51 Beta, 1.16.100.60 Beta, 1.16.100.58 Beta, 1.16.100.59 Beta, 1.16.201 Hotfix, 1.16.210, 1.16.230.56 Beta
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Fix Version/s: None
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Labels:
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Confirmation Status:Confirmed
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Platform:Multiple
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ADO:435600
Description
When using the preventsjumping component in a custom block, it does nothing for players whether it is set to true or false.
Update:
- This component now makes players jump as if they're on a honey block, which will prevent them from jumping up blocks but they'll sitll 'jump', so I'd argue this bug is still valid.
Expected Behavior:
- When set to true, players won't be able to jump at all when standing on the block
Actual Behavior:
- Players can jump on the block no matter what
Steps to Reproduce:
- Download the attached pack
- Load a new world and use the give command to obtain 'grunt:mud'
- Attempt to jump on it
- You'll jump as if you were on a honey block