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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • 2.3.377 (Windows)
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    • Unconfirmed

      So I had this weird glitch where nearly all non-full blocks z-fight or cull. And further investigating I found out that my game has been sending this OpenGL 1282 error. It's been persisting on all versions and also on Optifine.

      Here are the reports from the Debug Menu:
       

      With optifine

       

      without Optifine (Vanilla)

            Unassigned Unassigned
            Sr_M1ke Sr_M1ke
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              Created:
              Updated:
              Resolved: