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  1. Minecraft: Java Edition
  2. MC-99958

stat.fallOneCm does not account for falling within 2.1 blocks / does not increment while falling after 2.1 blocks



    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: Minecraft 1.9.1 Pre-Release 3, Minecraft 1.9.1, Minecraft 1.9.2, Minecraft 1.9.4, Minecraft 1.10 Pre-Release 2, Minecraft 16w39c, Minecraft 1.11, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w15a, Minecraft 17w16a, Minecraft 1.12 Pre-Release 2, Minecraft 1.12 Pre-Release 7, Minecraft 1.12, Minecraft 17w46a, Minecraft 17w49b, Minecraft 18w50a, 1.15 Pre-Release 2, 1.15 Pre-release 4
    • Fix Version/s: None
    • Confirmation Status:
    • Category:


      The bug

      stat.fallOneCm does not increase if you drop 2.1 blocks or below. However, if you drop at higher heights than 2.1, the score increases.

      Note: It appears that it increases even if you don't take damage, as long as you fall over 2.1 blocks. Can be tested with jump boost. So there is no relation to damage taken to increase fall stat.

      Should fallOneCm count up while falling like walkOneCm or sprintOneCm only after the player falls over 2.1 blocks?

      How to reproduce

      1. Go into Survival mode
      2. Create stat.fallOneCm scoreboard objective
        /scoreboard objectives add fallOneCm stat.fallOneCm
        [1.13] /scoreboard objectives add fallOneCm custom:fall_one_cm
      1. Have the objective be displayed on the sidebar
        /scoreboard objectives setdisplay sidebar fallOneCm
      1. Be in survival and teleport 2.1 blocks up and drop to see score does not update
        /tp ~ ~2.1 ~
      1. Teleport 2.11 or more blocks up and drop to see score updates
        → Notice score updates rather than counting up while falling
      2. Repeat test with a high jump boost level so that you fall more than 2.1 blocks and notice that the score increments


          Issue Links



              • Assignee:
                onnowhere Onnowhere
              • Votes:
                5 Vote for this issue
                7 Start watching this issue


                • Created:

                  Potential Duplicates