-
Bug
-
Resolution: Duplicate
-
None
-
Minecraft 1.9
-
None
-
Unconfirmed
Since 15w38b, falling blocks will not stop falling if the AAAB below them is greater than one block tall, as a result of:
if (BlockFalling.j(this.world.getType(new BlockPosition(this.locX, this.locY - 0.009999999776482582D, this.locZ)))) { this.onGround = false; return; }
.
This for example allows a player to drop sand onto a fence post, where it will be perpetually falling. If they repeat this enough there will be thousand(s) of perpetually falling blocks which will lag both clients and server.
- duplicates
-
MC-90523 falling_block entity floating on fences/walls
- Resolved