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  1. Minecraft: Java Edition
  2. MC-9826

Crash when loading redstone

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    • Unconfirmed

      Upon joining my creative world (which has quite a bit of redstone) the game immediately crashed due to what is definitely a StackOverflowException. In the crash report, it simply repeats this over and over:
      at yc.m(SourceFile:445)
      at yc.h(SourceFile:429)
      at alv.a(SourceFile:185)
      at zz.a(SourceFile:367)
      at zz.a(SourceFile:331)
      at yc.b(SourceFile:315)
      at yc.e(SourceFile:362)
      at alv.a(SourceFile:225)
      at yc.m(SourceFile:442)
      at yc.h(SourceFile:429)
      at alv.a(SourceFile:185)
      at zz.a(SourceFile:367)
      at zz.a(SourceFile:331)
      at yc.b(SourceFile:315)
      at yc.e(SourceFile:362)
      at alv.a(SourceFile:225)

      Above that it gives some details about updating redstone:
      Details:
      Source block type: ID #55 (tile.redstoneDust // alv)
      Block type: ID #55 (tile.redstoneDust // alv)
      Block data value: 0 / 0x0 / 0b0000
      Block location: World: (217,92,1073), Chunk: (at 9,5,1 in 13,67; contains blocks 208,0,1072 to 223,255,1087), Region: (0,2; contains chunks 0,64 to 31,95, blocks 0,0,1024 to 511,255,1535)

      It has a very long list of very similar details under the stack trace explained above. My assumption is, with my being fairly fluent in Java, there was an infinite loop in updating some redstone where one redstone block updated something which updated the redstone which updated that something again, causing an infinite loop, leading to the StackOverflowException.

            Unassigned Unassigned
            acid1103 Steven Fontaine
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              Created:
              Updated:
              Resolved: