The bug
Spawners do not spawn monsters anymore even if the required conditions are met.
How to reproduce
- Set the difficulty to something different than "Peaceful" (/difficulty easy)
- Set the time to night /time set night
- Use the following command
/setblock ~ ~ ~ mob_spawner 0 replace {SpawnData:{id:"Zombie"}}
Note: This worked for 1.9-pre1
- duplicates
-
MC-97491 Spawner spawns entities with NBT tags and monster with no Pos tag at wrong position
- Resolved