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Bug
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Resolution: Awaiting Response
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None
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Minecraft 16w05a
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None
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Windows 10 / Java 1.8.0_71
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Unconfirmed
Working on a soundpack, I wanted to change the sound "entity.snowball.throw" (random/bow.ogg) by the mine (random/throw.ogg).
So I write this :
"entity.snowball.throw": { "sounds": [ "random/throw" ], "subtitle": "subtitles.entity.snowball.throw" },
I launch the game and I actually heard my new sound very well, but also the old one (like 50/50). And it make the same weird conflict with :
"entity.snowman.shoot" "entity.splash_potion.throw" etc...
Video preview : https://youtu.be/10SAlRDfJ4M
I hope it's not a mistake from me. If someone can test and see if he have the same bug ? Thank you.