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Bug
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Resolution: Duplicate
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None
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Minecraft 1.8.9, Minecraft 16w03a, Minecraft 16w04a
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None
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Windows 7; Java 64bit
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Unconfirmed
So I was trying some things with execute and scoreboard, and I noticed some wrong behaviour regarding execute commands that have a scoreboard command in them.
When you stand very closely to an entity, and you perform an execute-scoreboard command on it, the @e[c=1] selector will prefer you (the player) over itself. When you use an execute-say the @e[c=1] just selects itself, as expected.
Here are the commands I ran to prove the bug:
Command:
execute @e[...] ~ ~ ~ scoreboard players set @e[c=1] testObj 1
Result:
The scoreboard value of you (the player) for testObj gets set to 1
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Command:
execute @e[...] ~ ~ ~ say @e[c=1]
Result
The entity says it's own name.
- duplicates
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MC-80400 Sizelimited entity selectors (@e with c=1,@r with type=!entity) in commands prefer players
- Resolved