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  1. Minecraft: Java Edition
  2. MC-95616

Wrong matched item names in statistics

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 16w02a
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed

      Description

      The bug

      Some items with variations use in the statistics the name of the first item. For example any dye uses "Ink Sack".

      Affected items

      Item ID Translation
      dye item.dyePowder.black.name ("Ink Sack")
      fish item.fish.cod.raw.name ("Raw Fish")1
      cooked_fish item.fish.cod.cooked.name ("Cooked Fish")1
      skull item.skull.skeleton.name ("Skeleton Skull")
      spawn_egg item.monsterPlacer.name ("Spawn")2

      ...

      1 The name of the first fish type is by default "... Fish" which would be correct for all fish types, however if this would be changed (for example by a resource pack), it would be incorrect
      2 The name for a spawn egg is created by adding the entity name however a translation like "Spawn Egg" would make more sense

      How to reproduce

      1. Drop the according item
      2. Open the statistics

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              • Assignee:
                Unassigned
                Reporter:
                marcono1234 [Mod] Marcono1234
              • Votes:
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                Dates

                • Created:
                  Updated:
                  Resolved:

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