Resolution: Awaiting Response
Windows 8.1, Java 1.7 64bit
EDIT 2: False alarm. Turned out to be a faulty loot_table (just a single comma after the last entry in the rare drops made it crash every time it rolled for a rare drop).
Old message: When firing arrows (bow is in offhand) the game sometimes crashes. The error report seems to indicate that getting a null pointer exception when checking for vehicle is the problem. Possibly the check for all basic stats taking longer than the arrow exists (maybe 1 to 1.5 seconds between arrow creation and it hitting a zombie and thus ceasing to exist). This is the relevant line:
Entity's Vehicle: ~ERROR~ NullPointerException: null
EDIT: this happened 3 times in 30 minutes before I reported it. Just normal everyday arrowplay. Although that mouse button is glitchy and sometimes thinks I pressed it 2 or 3 times. Could it be a canceled arrow from pressing the button for too little time?
- relates to
MC-91061 Loot table exceptions are not caught