Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-95083

Blocks update excessively slowly/irregularly. (Blocks pushed/pulled by pistons render weird, random chunks render/update very slowly, and chunks nearby sometimes un-render)

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 15w49b, Minecraft 15w50a
    • None
    • Windows 8
    • Unconfirmed

      Example 1: When I open the 3x3 door with the hole in the middle to my potion lab, it takes two seconds (which is normal) to open, but the actual ice blocks appear to still be there for seconds, and sometimes, the lower 3 ice blocks (Y level 47) look like they disappear before the top ones. (this may be related or the same as bug I just reported)

      Example 2: Sometimes, when loading a world, some loaded chunks will be invisible for a long period of time, but the hitboxes are visible, and I can walk around on them. If I place/remove a block on them, they're visible.

      Example 3: When I load a world, especially creative default-gen worlds, flying around makes rendering chunks go invisible when I go into loaded but un-rendering chunks, causing chunks I enter to appear and the un-rendering chunks to appear but the already rendering chunks to un-render.

      Sorry, this may be super confusing..

      To clarify, this is the same bug because they are all about chunk updates occuring very slowly. I don't have issues with glitched blocks that respawn when I break them (not since 1.7.4), and I haven't had issues with blocks being visible but not existing (Since 14w34a-ish).

        1. 2016-02-01_19.54.41.png
          2016-02-01_19.54.41.png
          517 kB
        2. 2016-02-01_19.56.11.png
          2016-02-01_19.56.11.png
          493 kB
        3. 2016-02-03_11.32.50.png
          2016-02-03_11.32.50.png
          78 kB
        4. 2016-02-03_11.32.58.png
          2016-02-03_11.32.58.png
          538 kB
        5. 2016-02-03_11.33.20.png
          2016-02-03_11.33.20.png
          935 kB
        6. 2016-02-03_11.33.25.png
          2016-02-03_11.33.25.png
          930 kB
        7. 2016-02-03_11.33.29.png
          2016-02-03_11.33.29.png
          313 kB
        8. 2016-02-03_18.13.38.png
          2016-02-03_18.13.38.png
          391 kB
        9. 2016-02-03_19.03.49.png
          2016-02-03_19.03.49.png
          267 kB
        10. 2016-02-03_19.04.22.png
          2016-02-03_19.04.22.png
          496 kB
        11. 2016-02-03_19.04.33.png
          2016-02-03_19.04.33.png
          271 kB
        12. 2016-02-07_06.02.31.png
          2016-02-07_06.02.31.png
          142 kB
        13. 2016-02-07_06.02.37.png
          2016-02-07_06.02.37.png
          23 kB
        14. 2016-02-07_06.03.01.png
          2016-02-07_06.03.01.png
          317 kB
        15. 2016-02-07_06.03.04.png
          2016-02-07_06.03.04.png
          309 kB
        16. 2016-02-07_06.03.08.png
          2016-02-07_06.03.08.png
          70 kB
        17. 2016-02-07_06.05.15.png
          2016-02-07_06.05.15.png
          208 kB
        18. 2016-02-07_06.05.32.png
          2016-02-07_06.05.32.png
          483 kB
        19. 2016-02-07_06.05.45.png
          2016-02-07_06.05.45.png
          677 kB
        20. 2016-02-07_06.06.08.png
          2016-02-07_06.06.08.png
          302 kB
        21. 2016-02-07_06.06.13.png
          2016-02-07_06.06.13.png
          30 kB
        22. 2016-02-07_06.06.23.png
          2016-02-07_06.06.23.png
          438 kB
        23. 2016-02-07_06.06.26.png
          2016-02-07_06.06.26.png
          420 kB
        24. 2016-02-07_06.06.29.png
          2016-02-07_06.06.29.png
          73 kB
        25. 2016-02-07_06.07.05.png
          2016-02-07_06.07.05.png
          270 kB

            Unassigned Unassigned
            ShawnTriangles Sam Bone
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved: