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  1. Minecraft: Java Edition
  2. MC-93131

Unusual high amount of skeleton traps

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 15w47b, Minecraft 15w47c
    • None
    • Server, java 1.8
    • Unconfirmed

      On a private server I'm running, we get quite a lot of skeleton traps: in just two days (about 5h of activity per day) of playing on the 47b and 47c snapshots, we encountered about 4 skeleton traps that were triggered, and looking around at the most loaded chunks I can easily find about 5 other untriggered trapped horses.

      I should note that we have some command blocks setup in the spawn area that resets the day using "/time set 0" as soon as 1 person on the server goes to sleep.
      I'm mentioning this because we're speculating that resetting the time has an influence on the spawning (ie: the day count might be used as a seed to decide skeleton horse spawning) - but we haven't really tested this.

            Unassigned Unassigned
            immortaleeb Immortaleeb
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