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  1. Minecraft: Java Edition
  2. MC-92017

Shield damage direction is incorrect


    • Icon: Bug Bug
    • Resolution: Fixed
    • 22w43a
    • Minecraft 15w44b, Minecraft 15w45a, 1.14.4, 1.15.1, 1.15.2, 1.16 Pre-release 3, 1.16.1, 20w28a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 1, 1.16.4 Release Candidate 1, 1.16.4, 20w46a, 20w49a, 20w51a, 21w03a, 21w06a, 21w15a, 21w17a, 1.17, 1.17.1, 21w38a, 21w39a, 1.18, 1.18.1, 1.18.2, 1.19 Pre-release 3, 1.19, 1.19.1 Release Candidate 2, 1.19.2
    • None
    • Confirmed
    • Combat, Player
    • Normal

      The "direction" of the damage is treated as coming from wherever the source entity is now, not where the attack was fired from. This is most (and only?) visible with TNT explosions: if Player A sets TNT and Player B is between A and the TNT, B can only block the explosion by turning his back on the TNT and facing towards A! And a player cannot block TNT he himself set, since the source is the player himself and so has no "direction" relative to that player to be tested.

      This can be tested easily enough by seeing if the shield loses durability or not from the explosion.

            Fantastime [Mojang] Maxime Lebrot
            anomie x Anomie X
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