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    • Icon: Bug Bug
    • Resolution: Invalid
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    • Minecraft 15w43c
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    • Unconfirmed

      When using the tag function there is a bug. To describe it we must set up an environment: We will use "T" for our tag's name, "O" for a scoreboard objective, and "A" for another objective.
      So we want to use a tag and a certain scoreboard score to do something in a map, and we put in "/execute @a[tag=T,score_O=2] ~ ~ ~ scoreboard players set @p[score_O=2,tag=T] A 0"
      Simple, we should see a player with T tag and O at 2 have A set to 0. Of course, if that happened I would not be here.

      What happens is regardless of the score for O there is an output because I have the tag T implemented on the player.
      So basically, regardless of anything but the tag's presence the command is successful.
      Now, it is possible I have messed up my command, but, it appears to be a good command that should work in theory. Therefore I have come to say this is a bug that needs to be fixed or at least looked into to see if it is one.

      Thanks for your time.

            Unassigned Unassigned
            DingDingo3 Benjamin Bowers
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