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  1. Minecraft: Java Edition
  2. MC-90257

A chain of command blocks may takes more than 1 tick to traverse

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    • Icon: Bug Bug
    • Resolution: Fixed
    • Minecraft 15w41b, Minecraft 15w45a, Minecraft 1.9 Pre-Release 2, Minecraft 1.9 Pre-Release 3, Minecraft 1.9 Pre-Release 4, Minecraft 1.9
    • Confirmed

      When I was converting my command block modules to 1.9, I realized that the execution of a chain of commands blocks does not always finished in one tick. The delay-in-ticks grows as the length of chain increases. According to what Searge described in the MC-86960 issue, A scheduled chain of commands block should always be executed in the same tick, but it is actually not the case.
      Here are the steps I took to experiment on this issue, you can reproduce it in similar ways.

      1. First I placed a repeating command block, and connected it with a chain consists of 1200 chain command blocks (with auto = true)
      2. For the 400th, 800th, and 1200th block in the chain, I entered "/say checkpoint 1", "/say checkpoint 2", and "/say end point" in them.
      3. Entered "testfor @a" for all the other command blocks in the chain.
      4. Then I place another repeating command block as an independent chain, entered "/me tick".
      5. Finally, turn off command output, and activate the two repeating chains and see chat messages for the result.

      There is a screenshot in attachment file to show you the result I got.
      If this is intended, please tell me the reason and what should I do if I want to make sure all commands in a chain are executed in the exact same tick. Thank you.

            Unassigned Unassigned
            ChichaST ChichaST
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              Created:
              Updated:
              Resolved:
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