The rotation arguments ry, rym, rx and rxm do not test for the value displayed in the debug screen (F3).
The selector arguments use a scale from 0 to 360 whereas the debug screen shows the rotation from -180 to 180.
How to reproduce
- /tp ~ ~ ~ -1 ~
- /testfor @p[rym=10]
It finds you although it claims your yaw is -1.
Edit: This seems to take only effect when ry is not specified
- relates to
-
MC-72378 Testing for a player's rotation using /execute and /testfor to summon an arrow in one direction causes arrows to summon in the ry positive and facing the ry negative rotations.
- Resolved