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Bug
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Resolution: Duplicate
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None
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Minecraft 15w37a
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None
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---- Minecraft Crash Report ----
// Why did you do that?
Time: 9/11/15 5:18 PM
Description: Unexpected error
java.lang.ArrayIndexOutOfBoundsException: 16
at aqz.a(SourceFile:552)
at bap.b(SourceFile:152)
at bap.a(SourceFile:70)
at bap.a(SourceFile:53)
at bah.a(SourceFile:217)
at bkp.a(SourceFile:1036)
at azx.as(SourceFile:954)
at azx.a(SourceFile:377)
at net.minecraft.client.main.Main.main(SourceFile:125)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at aqz.a(SourceFile:552)
at bap.b(SourceFile:152)
at bap.a(SourceFile:70)
at bap.a(SourceFile:53)
at bah.a(SourceFile:217)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bkc['MaxSizeis'/1207, l='MpServer', x=1022.50, y=256.00, z=2.50]]
Chunk stats: MultiplayerChunkCache: 180, 180
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (0,65,0), Chunk: (at 0,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 28082603 game time, 20000 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [bkc['MaxSizeis'/1207, l='MpServer', x=1022.50, y=256.00, z=2.50]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Non-integrated multiplayer server
Stacktrace:
at bid.a(SourceFile:366)
at azx.b(SourceFile:2369)
at azx.a(SourceFile:391)
at net.minecraft.client.main.Main.main(SourceFile:125)
-- System Details --
Details:
Minecraft Version: 15w37a
Operating System: Windows 8.1 (x86) version 6.3
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 116215976 bytes (110 MB) / 240504832 bytes (229 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 15w37a
LWJGL: 2.9.4
OpenGL: GeForce GTX 660 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 355.60, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz---- Minecraft Crash Report ---- // Why did you do that? Time: 9/11/15 5:18 PM Description: Unexpected error java.lang.ArrayIndexOutOfBoundsException: 16 at aqz.a(SourceFile:552) at bap.b(SourceFile:152) at bap.a(SourceFile:70) at bap.a(SourceFile:53) at bah.a(SourceFile:217) at bkp.a(SourceFile:1036) at azx.as(SourceFile:954) at azx.a(SourceFile:377) at net.minecraft.client.main.Main.main(SourceFile:125) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at aqz.a(SourceFile:552) at bap.b(SourceFile:152) at bap.a(SourceFile:70) at bap.a(SourceFile:53) at bah.a(SourceFile:217) -- Affected level -- Details: Level name: MpServer All players: 1 total; [bkc['MaxSizeis'/1207, l='MpServer', x=1022.50, y=256.00, z=2.50]] Chunk stats: MultiplayerChunkCache: 180, 180 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: World: (0,65,0), Chunk: (at 0,4,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 28082603 game time, 20000 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 1 total; [bkc['MaxSizeis'/1207, l='MpServer', x=1022.50, y=256.00, z=2.50]] Retry entities: 0 total; [] Server brand: vanilla Server type: Non-integrated multiplayer server Stacktrace: at bid.a(SourceFile:366) at azx.b(SourceFile:2369) at azx.a(SourceFile:391) at net.minecraft.client.main.Main.main(SourceFile:125) -- System Details -- Details: Minecraft Version: 15w37a Operating System: Windows 8.1 (x86) version 6.3 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 116215976 bytes (110 MB) / 240504832 bytes (229 MB) up to 523501568 bytes (499 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 15w37a LWJGL: 2.9.4 OpenGL: GeForce GTX 660 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 355.60, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: No Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz
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Unconfirmed
I'm spreadplayer-ing instead of teleporting myself and others 1024 blocks from spawn. I'm using the spreadplayers command like a teleport because it loads the chunk for the player so they don't glitch through things when they start.
My lobby is a large distance from my spawn chunks. It's hard to describe what happens, but:
In Spawn, Spreadplayers to an unloaded chunk far away from Spawn. Client crashes.
Relog, player position has updated and I am now standing ~1024 blocks away.
Spreadplayers BACK to spawn, which SHOULD be loaded, but doesn't have anyone in it ATM.
Client Crashes.
Relog, player position updated and am now back at spawn.
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Continuing with the problem.
While in
I do not seem to be kicked when I do not have my F3 coordinates on.
As soon as I toggle F3, the game crashes.
From 1024 1 0 I teleport back to 0 1 0, and toggle F3. No crash.
Telepor
- duplicates
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MC-88357 Crash when going outside height limit or into the void with F3
- Resolved