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  1. Minecraft: Java Edition
  2. MC-87737

Summoning Invisible Entities After Death

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 15w35e
    • None
    • OS: Windows 10 (64-bit)
      Java: 1.8.0_25
      MC: 15w35e
    • Unconfirmed

      I made a command block system that summoned a Zombie at the location of your death, but I ran into a problem when doing so. On the re-spawn screen you could see it there, but once you hit Respawn it disappeared, and yet you could still still hear it running around and burning in the sun. I thought it odd, so I tried again with an ArmorStand with the same results. Later I got my brother on a LAN server and tried again, and this time he could see it, while I couldn't.

      ----Summary
      Expected results: The Entity summoned would be visible to all players.

      Actual results: The Entity summoned is visible to every player except for the one that died to summon it.

      How to Reproduce:
      1: Create a scoreboard objective(mine is called health) to track a players health
      2: Create a dummy objective (mine is called dead) that gets flipped once you die so you only summon one of the Entity.
      3: Have a repeating command block chain running the command "execute @a[score_health=0,score_dead=0] ~ ~ ~ /summon ArmorStand ~ ~ ~" followed by the command "scoreboard players set @a[score_health=0] dead 1"
      4: Kill yourself (make sure you set dead to 0)
      5: Stare at the empty space where the ArmorStand should be

      Other Info
      1: After some more fiddling around it appears that this doesn't always happen, so you might have to try a few times to get it to work... darned bugs being inconsistent.
      2: Re-loading the world will make the Entity visible to all players again.
      3: If you use this with an Enderman teleporting will make it visible again.

            Unassigned Unassigned
            lightman314 Jonathan Eshom
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              Created:
              Updated:
              Resolved: