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  1. Minecraft: Java Edition
  2. MC-86860

Glow effect outline on mobs draws incorrectly

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 15w34a, Minecraft 15w34b
    • None
    • Minecraft 15w34b running on Java 1.8.0_45 64bit
      OS: Mac OS X 10.10.4
      CPU: 3.5 GHz 8x Intel Core i7-4771
      Graphics: 2.1 NVIDIA-10.4.2 310.41.35f01
    • Unconfirmed

      The Glow effect on some mobs (the outline drawn when mobs are hit by spectral arrows) draws incorrectly). See screenshots

      All mobs: Outline does not draw around item in hands.

      Slimes: Only draws the outline around he inner cubes. (Magma cubes draw correctly though)

      Sheep: Like the slimes, the outline is around the body under the wool

      Zombies: There is a gap near the head

      Skeletons: Gap near head, around arms, and "holes" between ribs are not drawn

      Chicken: outline around legs has a huge gap

      Bats: Outline is offset with wings

      Silverfish: Outline does not conform to pixels

      Zombie pigman: Gap in areas where there is no hat layer.

      Endermen: They teleport away when the arrow comes close. However, they still get the glow effect as if they were hit.

        1. glow bat.png
          glow bat.png
          2.43 MB
        2. glow chicken.png
          glow chicken.png
          828 kB
        3. glow magmacube.png
          glow magmacube.png
          963 kB
        4. glow pigman.png
          glow pigman.png
          531 kB
        5. glow sheep.png
          glow sheep.png
          1.13 MB
        6. glow silverfish.png
          glow silverfish.png
          520 kB
        7. glow skeleton.png
          glow skeleton.png
          842 kB
        8. glow skeleton 2.png
          glow skeleton 2.png
          340 kB
        9. glow slime.png
          glow slime.png
          1.91 MB
        10. glow zombie.png
          glow zombie.png
          351 kB

            Unassigned Unassigned
            Ravbug Ravi Bhatt
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              Created:
              Updated:
              Resolved: