Affects Version/s: Minecraft 1.4.6
Fix Version/s: None
Environment:Playing on LAN world, just building city, and minecraft crashes reporting "ticking memory connection" I tried to go back onto the world without the LAN world, and it reports the same error.
Minecraft has crashed!
Minecraft has stopped running because it encountered a problem; Ticking memory connection
A full error report has been saved to /Users/Brad/Library/Application Support/minecraft/crash-reports/crash-2013-01-25_13.15.28-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
— BEGIN ERROR REPORT 59d9170f --------
Full report at:
Please show that file to Mojang, NOT just this screen!
Generated 1/25/13 1:15 PM
– System Details –
Minecraft Version: 1.4.6
Operating System: Mac OS X (i386) version 10.8.2
Java Version: 1.6.0_37, Apple Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
Memory: 324264896 bytes (309 MB) / 550305792 bytes (524 MB) up to 1070399488 bytes (1020 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 2149 (120344 bytes; 0 MB) allocated, 2075 (116200 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Profiler Position: N/A (disabled)
Vec3 Pool Size: 234 (13104 bytes; 0 MB) allocated, 234 (13104 bytes; 0 MB) used
Player Count: 1 / 8; [iq['yellerty'/179, l='Mansion', x=89.28, y=237.00, z=496.46]]
Type: Integrated Server (map_client.txt)
Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
— END ERROR REPORT c2e2aed5 ----------