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Bug
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Resolution: Duplicate
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None
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Minecraft 15w31a, Minecraft 15w44b
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None
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Windows 7, Java 1.8.0_25 64 bit, i7 2600k, gtx 580
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Community Consensus
Steps to reproduce -
1. Create a maze area like shown in the screenshots.
2. Dispense a zombie or creeper egg on the far side of the wall to create a zombie.
Observed result -
The mob may jump on the first glass plane (obviously knows there's a player), but then stops, or spins, or some other crazy AI movement. The AI will reset if the player moves sideways and the line of sight is re-established.
Expected result - The AI should know that it can move through the glass panes (especially now that the glass pane model has changed).
- duplicates
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MC-21109 Pathfinding is fundamentally flawed (it strictly follows the grid)
- Resolved