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Bug
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Resolution: Duplicate
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None
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Minecraft 1.8.7
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None
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windows 8, current version of java, hp laptop
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Unconfirmed
hello. i was building a 1 tick redstone bus array that led to noteblocks. when i sent several 1 tick pulses which was in the order of 10101 (1 is pulse and 0 is no pulse), it failed to work and ended up creating a single, long pulse. i thought there was something wrong with the server i was on, so i went on singleplayer and tested it. to my demise, the same thing happened in a conceptual design. i am pretty sure this is a bug which defies the laws of redstone. if this is an intended feature, would you consider fixing it in the next update? we planned to make a redstone server, but now we dont feel like it will ever be fully functional because of this bug. i have lost all interest in redstone after realizing this bug. i hope that you will respond to this and fix it in an upcoming update.
- duplicates
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MC-54711 Quick pulses get lost in some repeater/comparator setups
- Open