Affects Version/s: Minecraft 1.8.2-pre6
Fix Version/s: None
Is duplicated by/reason for:
I don't really understand how the whole FallingSand Time tag should work, but it is definitely pretty strange. First of all, it is a byte which decreases all possibilities in an extreme way. Maybe that should get fixed.
- 0 despawn just after it was spawned, but doesn't drop an item! and replaces block if it has the same block id
- Any other number will also "replace" the block but leaves a ghost block (MC-72248 or
For whatever reason this happens:
- -128 is some ticks later -124
- -1 is some ticks later 3
- 1 is some ticks later 5
- 127 is some ticks later -125
I really have no clue to what it is counting down, but you can also not prevent this timer to count down...