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  1. Minecraft: Java Edition
  2. MC-77033

/clone /fill of tile entity (TE) over a TE renders the old TE

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 1.8.2-pre4, Minecraft 1.8.2-pre5
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed

      Description

      What I expected to happen:
      Using /clone /fill or /setblock will replace one block with Tie Entity (TE) for a new block with TE.

      What did happened:
      The Block was replaced and could be interacted with according to the new TE. However the previous/original textures of the block that was to be replaced would render.

      Picture shows:
      An ender chest replaced with a normal chest, yet the ender chest still displays.

      Additional Info:
      This happens with any TE so signs, skulls, trapped chest, banners so on. After logging out and back in the block will render correctly.

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              • Assignee:
                Unassigned
                Reporter:
                laige Laige
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                Dates

                • Created:
                  Updated:
                  Resolved: