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Bug
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Resolution: Awaiting Response
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None
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Minecraft 1.8.1
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None
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Mac OS X 10.6.8
Java SE Runtime Environment 1.6.0_65-b14-462-10M4609
AMD Radeon HD 6770M (1GB VRAM)
1920x1200
FOV: 90
Super Secret Settings: (none)
Graphics: Fancy
Render distance: 12 chunks
Smooth Lighting: Maximum
Max Framerate: 120 fps
Clouds: Fancy
Particles: All
Fullscreen: ON
Use VSync: ON
Mipmap Levels: 2
Alternate Blocks: ON
Use VBOs: ON
Entity Shadows: ON
Resource Packs: [Default]Mac OS X 10.6.8 Java SE Runtime Environment 1.6.0_65-b14-462-10M4609 AMD Radeon HD 6770M (1GB VRAM) 1920x1200 FOV: 90 Super Secret Settings: (none) Graphics: Fancy Render distance: 12 chunks Smooth Lighting: Maximum Max Framerate: 120 fps Clouds: Fancy Particles: All Fullscreen: ON Use VSync: ON Mipmap Levels: 2 Alternate Blocks: ON Use VBOs: ON Entity Shadows: ON Resource Packs: [Default]
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Unconfirmed
Sometimes (but not often) the game starts to have extreme lag spikes - several seconds of the same frame - and it seems to happen because the memory usage goes to 98% to 99% (maybe even 100% but I have not seen it), possibly because it cannot release unused memory resources fast enough.
Even the menu when the game is paused is extremely laggy (but not the main menu).
I'm playing with 2 GB of reserved memory (8 GB total) as set via the JVM arguments profile option ("-Xmx2G") and this has never happened to me before (even when I used to play with only 1 GB of memory).
- relates to
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MC-80870 Severe Singleplayer Lag in the Nether
- Resolved