When an item with a HD texture is held, it does not render correctly. The texture of them item renders, but the side of the item renders as if it were 16x. This causes the side of the item to appear as if it had holes in it. It has happened for a long time, but I would have expected it to have been fixed at the same time as the glitchy blocks in HD were fixed, in 13w02a. This happens in 1st Person and 3rd Person.
- Dab
- duplicates
-
MC-6951 High Res Texture pack Items have garbage on edges
- Resolved