Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 1.8.1-pre3
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
    • Confirmation Status:
      Unconfirmed

      Description

      When going through a Nether portal, a player frequently spawns not where he should, but inside a wall close to the corresponding portal and starts to take suffocation damage (obviously). The game does that in both cases: when a player goes through a portal for the first time (the portal must be generated in the dimension player heads to) and when both portals (Nether and Overworld) are already generated.
      Have fun fixing that :PP
      And good luck <3

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              • Assignee:
                Unassigned
                Reporter:
                ghOstieJEEZ Alexander Komarov
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                • Created:
                  Updated:
                  Resolved: