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  1. Minecraft: Java Edition
  2. MC-73544

Incorrect Nether Portal behaviour

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Details

    • Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Minecraft 1.8.1-pre3
    • None
    • None
    • Windows 7, Java 7 update 60 (build 1.7.0_60-b19)
      8GB DDR3 RAM, Intel Core i5-4570 (3.2 Hhz)
      Gigabyte GeForce GTX 750Ti (2GB GDDR5)
      But probably doesn't matter in this particular case :P
    • Unconfirmed

    Description

      When going through a Nether portal, a player frequently spawns not where he should, but inside a wall close to the corresponding portal and starts to take suffocation damage (obviously). The game does that in both cases: when a player goes through a portal for the first time (the portal must be generated in the dimension player heads to) and when both portals (Nether and Overworld) are already generated.
      Have fun fixing that :PP
      And good luck <3

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              Unassigned Unassigned
              ghOstieJEEZ Alexander Komarov
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              Dates

                Created:
                Updated:
                Resolved: