-
Bug
-
Resolution: Invalid
-
None
-
Minecraft 1.8-pre3
-
None
-
Windows 8.1, Intel i5 processor, Nvidia Geforce
-
Unconfirmed
When making custom block models, a model element that is rotated by 22.5 or 45 degrees in any direction is constantly rendered as if it is at light level 0, no matter what the actual light level is. "ambientocclusion" set to "false" seems to amplify the effect.
EDIT: This seems to only be the case at solid blocks, it does not occur at transparent blocks like leaves.
Added screenshots.
- relates to
-
MC-51363 change block model of full opaque block cause render error
- Resolved