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  1. Minecraft: Java Edition
  2. MC-68978

Server crashing, large sums of entities.

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 1.8-pre1
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Server 1.8 pre-1, Linux amd64, shared hosting. This is a server side issue.
    • Confirmation Status:
      Unconfirmed

      Description

      My friend was on my server, farming sugar cane. He is experiencing a large amount of lag, so he checks his F3 and finds that over 2000 entities are being rendered. He chops the center of a growth of sugar cane, and the dropped cane "takes ages to pick up." 20 to 30 seconds after he joined the game, the server TPS drops to 1/60th, or 1 tick per minute. The following error message – 22.08 20:05:35 [Server] INFO [20:05:35] [Server Watchdog/FATAL]: A single server tick took 60.00 seconds (should be max 0.05) – appeared in the console. I'm not sure how to reproduce this; I doubt it's due to sugar cane farming but feel free to try it, . Here's a crash report! http://pastebin.com/EvZWFBHc

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              • Assignee:
                Unassigned
                Reporter:
                smartguy27 Sean Dougherty
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                Dates

                • Created:
                  Updated:
                  Resolved: