-
Bug
-
Resolution: Duplicate
-
None
-
Minecraft 14w34c
-
None
-
[17:14:32 INFO]: Minecraft Launcher 1.5.2 (through bootstrap 5) started on windows...
[17:14:32 INFO]: Current time is Aug 19, 2014 5:14:32 PM
[17:14:32 INFO]: System.getProperty('os.name') == 'Windows 7'
[17:14:32 INFO]: System.getProperty('os.version') == '6.1'
[17:14:32 INFO]: System.getProperty('os.arch') == 'amd64'
[17:14:32 INFO]: System.getProperty('java.version') == '1.8.0_11'
[17:14:32 INFO]: System.getProperty('java.vendor') == 'Oracle Corporation'
[17:14:32 INFO]: System.getProperty('sun.arch.data.model') == '64'
[17:14:32 INFO]: Minecraft Launcher 1.5.2 (through bootstrap 5) started on windows... [17:14:32 INFO]: Current time is Aug 19, 2014 5:14:32 PM [17:14:32 INFO]: System.getProperty('os.name') == 'Windows 7' [17:14:32 INFO]: System.getProperty('os.version') == '6.1' [17:14:32 INFO]: System.getProperty('os.arch') == 'amd64' [17:14:32 INFO]: System.getProperty('java.version') == '1.8.0_11' [17:14:32 INFO]: System.getProperty('java.vendor') == 'Oracle Corporation' [17:14:32 INFO]: System.getProperty('sun.arch.data.model') == '64'
-
Unconfirmed
Upon creating a world and it eventually loading in with Render Distance set at 32, the world chunks do not load in properly when flying around. I am able to go past the loaded chunks and see cross sections of the chunks.
- duplicates
-
MC-64223 Terrain generation causes very slow chunk loading
- Resolved