Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 14w34b
    • Fix Version/s: None
    • Labels:
      None
    • Environment:

      Singleplayer; I've not tested it on a Server

    • Confirmation Status:
      Unconfirmed

      Description

      I was building a custom map with "non realistic" geometry. Something like JesperTheEnd had done. Here's a link to one of his videos how he explain one of those things:

      https://www.youtube.com/watch?v=469wMsx3FXw

      (I was to lazy to make a video on my own, sorry for that)

      The problem in the latest Snapshot: Somehow the relative teleportation isn't "smooth" anymore. You can tell when you've got teleported, even if the room looks the same. I don't know, where this "lagg" comes from. I've tested it with high and low Video Settings, it was still there.

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              • Assignee:
                Unassigned
                Reporter:
                Rismosch Simon Sutoris
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                • Created:
                  Updated:
                  Resolved: