Minecraft 14w30c, Minecraft 14w31a, Minecraft 14w32d, Minecraft 14w33c, Minecraft 14w34a, Minecraft 14w34b, Minecraft 1.8.8, Minecraft 15w31c, Minecraft 15w32c, Minecraft 16w38a, Minecraft 1.11, Minecraft 1.11.2, Minecraft 17w17a, Minecraft 17w17b, Minecraft 1.12.2, Minecraft 17w45b, Minecraft 17w46a, Minecraft 18w02a, Minecraft 18w05a, Minecraft 18w10b, Minecraft 18w11a, Minecraft 18w21a, Minecraft 1.13-pre1, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 18w50a, 20w22a, 1.16.4, 20w48a, 21w03a, 21w05b, 21w06a, 21w07a, 1.17.1, 1.18.1, 22w07a
Prenotes: This bug is not due to lag!
It will happen if there is lag (client/server based) but it will occur either way
This bug concerns all projectiles, some more, some less.
I will list them and describe the symptoms:
This is only slightly noticeable and after the flew for a while
If you shoot them far away you can see that after ~2 seconds flight time they will sag/fall more than they would normaly do but just for one moment.
Look precisely and you will see that the arrow drops down for a bit
Right after you shoot a snowball you can see the it will rise up.
Its like a stuttering and it will go up for a small distance, nothing the snowball would normally do they way you shoot it.
Also have a look at the gif file
Eggs: Same as snowballs
Ender Pearl: Same as snowballs
Eye of Ender:
They are also very stuttery and before they reach the top when they fly up, they will also make this "big rise" .
Another bug is that they are shot from the feet and not from the hand height
Kinda the same as snowballs. They are being slightly pushed up after you throw them
If you fire a fireball by a dispenser it will fly straight but right after you fire it, it stutters and then its accelerated very fast. So the "rise up" I mentioned before is in the horizontal direction.
This stuttering is not just annoying, you won't be able to hit over large distances as the accuracy is no longer stable.