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Bug
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Resolution: Unresolved
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None
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Minecraft 14w31a, Minecraft 1.12.2, Minecraft 1.13-pre2, Minecraft 1.13-pre3, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 18w47a, Minecraft 18w47b, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, Minecraft 19w02a, Minecraft 19w03a, Minecraft 19w03b, Minecraft 19w03c, 1.15.1, 1.15.2 Pre-Release 1, 1.16.1, 20w29a, 1.16.2, 1.16.4, 20w48a, 21w03a, 21w05b, 21w39a, 1.20.2, 23w43b, 23w44a, 1.20.3, 1.21
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Confirmed
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Mob behaviour
The bug
When spawning a snow golem in a warm biome, such as plains, they can still create a path of snow at y=67 and above. According to the wiki and MC-377, this shouldn't happen.
Code analysis
The following is based on yarn 1.15.1 names.
In the method net.minecraft.entity.passive.SnowGolemEntity.tickMovement() it has the if-statment for if a snow layer should be set. As MC-377 states, it checks for biomes but since Java Edition 1.7.2 added temperatures, it not longer uses biomes; it uses temperature. When the temperature goes below 0.8, snow will generate. Code wise, this would mean it's intended, but, it might not be (due to MC-377). Suggestion fix (if not intended), would be to check for biomes and temperature.