Details
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Type:
Bug
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Status: Resolved
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Resolution: Duplicate
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Affects Version/s: Minecraft 14w29b
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Fix Version/s: None
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Labels:None
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Environment:Windows 7
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Confirmation Status:Unconfirmed
Description
Bats spawned using the /summon command with slowness and speed attributes of 0.00001 will still continue to move at a normal speed
What I expected to happen was...:
Bats that would not move and stay in the air
What actually happened was...:
Bats that flew at a seemingly normal speed
Steps to Reproduce:
1. Execute the command summon Bat ~ ~2 ~ {Attributes:[
],ActiveEffects:[
{Id:2,Amplifier:252,Duration:10000000}]}
2. The bat will move at normal speed
Attachments
Issue Links
- duplicates
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MC-32575 The /summon (potion) effects for mobs: speed and slowness
- Resolved