-
Bug
-
Resolution: Duplicate
-
None
-
Minecraft 14w29a, Minecraft 14w29b
-
None
-
Unconfirmed
This is the crash report.
---- Minecraft Crash Report ---- // But it works on my machine. Time: 7/17/14 4:24 PM Description: Registering texture java.lang.OutOfMemoryError: Java heap space at cro.a(SourceFile:281) at cro.a(SourceFile:271) at cro.a(SourceFile:205) at cra.a(SourceFile:47) at crl.a(SourceFile:56) at crl.a(SourceFile:38) at cno.b(SourceFile:117) at cno.a(SourceFile:105) at cno.a(SourceFile:336) at cno.b(SourceFile:370) at bwm.a(SourceFile:249) at bwm.a(SourceFile:107) at bxe.a(SourceFile:36) at bxa.a(SourceFile:548) at che.b(SourceFile:1013) at bqx.aq(SourceFile:893) at bqx.a(SourceFile:307) at net.minecraft.client.main.Main.main(SourceFile:120) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at cro.a(SourceFile:281) at cro.a(SourceFile:271) at cro.a(SourceFile:205) at cra.a(SourceFile:47) -- Resource location being registered -- Details: Resource location: minecraft:textures/misc/enchanted_item_glint.png Texture object class: cra Stacktrace: at crl.a(SourceFile:56) at crl.a(SourceFile:38) at cno.b(SourceFile:117) at cno.a(SourceFile:105) at cno.a(SourceFile:336) -- Item being rendered -- Details: Item Type: ake@741848 Item Aux: 0 Item NBT: null Item Foil: true Stacktrace: at cno.b(SourceFile:370) at bwm.a(SourceFile:249) at bwm.a(SourceFile:107) at bxe.a(SourceFile:36) at bxa.a(SourceFile:548) -- Screen render details -- Details: Screen name: bxa Mouse location: Scaled: (195, 105). Absolute: (586, 485) Screen size: Scaled: (427, 267). Absolute: (1280, 800). Scale factor of 3 -- Affected level -- Details: Level name: MpServer All players: 1 total; [cgi['Akshat101'/0, l='MpServer', x=-0.91, y=237.00, z=-2.42]] Chunk stats: MultiplayerChunkCache: 380, 380 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: 0.00,4.00,0.00 - World: (0,4,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 49 game time, 49 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 1 total; [cgi['Akshat101'/0, l='MpServer', x=-0.91, y=237.00, z=-2.42]] Retry entities: 0 total; [] Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at cch.a(SourceFile:308) at bqx.b(SourceFile:2224) at bqx.a(SourceFile:316) at net.minecraft.client.main.Main.main(SourceFile:120) -- System Details -- Details: Minecraft Version: 14w29b Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 8627232 bytes (8 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 14w29b LWJGL: 2.9.1 OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2622, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: No Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled)
I have NO idea what this means plz help you are the only people that can
- duplicates
-
MC-12949 Minecraft ran out of memory: java.lang.OutOfMemoryError
- Resolved