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Bug
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Resolution: Duplicate
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None
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Minecraft 14w28b
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None
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[19:20:54 INFO]: System.getProperty('os.name') == 'Windows 7'
[19:20:54 INFO]: System.getProperty('os.version') == '6.1'
[19:20:54 INFO]: System.getProperty('os.arch') == 'x86'
[19:20:54 INFO]: System.getProperty('java.version') == '1.7.0_25'
[19:20:54 INFO]: System.getProperty('java.vendor') == 'Oracle Corporation'
[19:20:54 INFO]: System.getProperty('sun.arch.data.model') == '32'[19:20:54 INFO]: System.getProperty('os.name') == 'Windows 7' [19:20:54 INFO]: System.getProperty('os.version') == '6.1' [19:20:54 INFO]: System.getProperty('os.arch') == 'x86' [19:20:54 INFO]: System.getProperty('java.version') == '1.7.0_25' [19:20:54 INFO]: System.getProperty('java.vendor') == 'Oracle Corporation' [19:20:54 INFO]: System.getProperty('sun.arch.data.model') == '32'
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Unconfirmed
Everything seems to be slowed down except the player.
I can move with normal speed, but all other entities are slowed down.
The normal commandblock-clock is slowed down to about 4 times per second instead of 20.
Almost seems like game ticks are reduced.
It's definetly no lag, cause I can move normally with constant 60 fps.
- duplicates
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MC-58120 "DoMobSpawning" is causing reduced tick speed, causing general tick lag
- Resolved