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  1. Minecraft: Java Edition
  2. MC-58308

My chest turned into a hypercube! (Drawn multiple times and with incorrect depth buffering)

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 14w25b
    • None
    • 64-bit Ubuntu 12.04 LTS with Linux 3.5 kernel
      64-bit OpenJDK Java 7

      Running Minecraft in fullscreen mode, with my window manager set to undirect fullscreen windows (it doesn't go through the window manager).
    • Unconfirmed

      Since upgrading to 14w25b, I sometimes get a strange glitch where chests are drawn twice, and the draw ordering is incorrect. This only happens when I look at the chests at the correct angle.

      I have no idea what triggers this bug. It doesn't happen all the time. You can look at your chests from every angle, and its perfectly fine. Then, I come back later, and notice that everything is messed up if I look at it from the wrong angle. I THINK (not sure though) that this bug happens immediately after either opening or closing a chest, and it affects all chests in the area (probably all chests everywhere).

      I do not have the advanced OpenGL options turned on, because, for some reason, that causes chunks to not draw until I get very close to them. (At least it did in a previous snapshot- I haven't checked if this is still the case; either way, that's irrelevant to this bug report)

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            Unassigned Unassigned
            exuberance88 Matt
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              Created:
              Updated:
              Resolved: