Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-57638

Fast Redstone clocks create server lag in Singleplayer

    XMLWordPrintable

    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 14w25a
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      I currently have the latest Java version. My computer has 6GB of ram and Minecraft allocates about 2GB when it starts up.
    • Confirmation Status:
      Unconfirmed

      Description

      In my custom map, which has about 5 active redstone clocks at the moment, I experience server-side lag and stutters even though I am in Singleplayer. I have not tested this map in a multiplayer map yet. Shortly afterwards, I entered my redstone testing world, set up a rapid 1-tick clock and I still get the server-side lag. This is just one clock by the way.

      This might be because of my computer, but I downgraded to snapshot 14w21b, opened up the same map with the 5 rapid 1-tick clocks, and I had absolutely no server-side lag. So I am assuming this is a performance error in the new snapshot.

        Attachments

          Issue Links

            Activity

              People

              Assignee:
              Unassigned Unassigned
              Reporter:
              SamUlanoCorpse Takeru Oguchi
              Votes:
              0 Vote for this issue
              Watchers:
              3 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved: