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  1. Minecraft: Java Edition
  2. MC-57638

Fast Redstone clocks create server lag in Singleplayer

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 14w25a
    • None
    • I currently have the latest Java version. My computer has 6GB of ram and Minecraft allocates about 2GB when it starts up.
    • Unconfirmed

      In my custom map, which has about 5 active redstone clocks at the moment, I experience server-side lag and stutters even though I am in Singleplayer. I have not tested this map in a multiplayer map yet. Shortly afterwards, I entered my redstone testing world, set up a rapid 1-tick clock and I still get the server-side lag. This is just one clock by the way.

      This might be because of my computer, but I downgraded to snapshot 14w21b, opened up the same map with the 5 rapid 1-tick clocks, and I had absolutely no server-side lag. So I am assuming this is a performance error in the new snapshot.

            Unassigned Unassigned
            SamUlanoCorpse Takeru Oguchi
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              Created:
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