Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-56615

High Framerate Drop In the Presence of Tile Entities

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 14w21b
    • Windows 7, v-sync OFF
    • Unconfirmed

      Large amounts of tile entities affect FPS negatively. When the tiles have more data stored in them, the framerate seems to drop more, eventually to the point where the game is unplayable.

      To reproduce:
      Use this command:

      /fill ~ ~ ~ ~-40 ~ ~-40 minecraft:standing_sign 12 replace {Text1:"Hello"}
      

      and note the FPS before and after. The screen should noticeably stutter as well.

            Unassigned Unassigned
            kwerti Christie N
            Votes:
            0 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved: