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  1. Minecraft: Java Edition
  2. MC-55390

Activator Rail Ejection Inconsistencies.

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 14w20b
    • Fix Version/s: None
    • Labels:
      None
    • Environment:
      Windows 7
    • Confirmation Status:
      Unconfirmed

      Description

      At some times, activator rails behave "normally" and eject mobs and players to the same block, diagonal to the rail, every time, regardless of if there is a place for the mob/player to land. At other times, ejection is inconsistent. Sometimes the mob/player will be ejected to the diagonal block, while other times it will be placed on the rail. Being placed on a rail can even happen when blocks are above the rail. Also, whether or not a mob/player can be ejected with a block underneath them seems to fluctuate. There are some instances where the mob/player will simply not be ejected. I can not identify exactly what causes these inconsistencies. I originally thought they were location based, but locations which exhibited one behavior, changed behavior later. I also noticed that when mobs/players where ejected regardless of whether there was a block to stand on, those locations seemed to be more consistent. This might have been coincidence, though.

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              Assignee:
              Unassigned Unassigned
              Reporter:
              howweirdt Howard
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                Dates

                Created:
                Updated:
                Resolved: