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Bug
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Resolution: Duplicate
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None
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Minecraft 14w18b
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None
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Windows 7 64-bit, Java 7U55 (64-bit)
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Unconfirmed
When the Customized world type is used to increase the baseSize and seaLevel, the cloud height does not increase with these levels. I am experimenting with the Customized world type to have more underground volume and spreading the ores around in different levels. I have
baseSize=16.000
seaLevel=128
and the clouds remain at height level 128, passing across the surface of the water/land and through the mountains. Is there a simple way to add in the cloud height remaining relative to the seaLevel parameter to avoid this distracting peculiarity?
-Edit
I have attached my Customized Preset code in a TXT file for help in replicating this issue, while keeping the description/comments readable.
- duplicates
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MC-386 Clouds Generate at Level 128 Even if Ground Level Higher
- Resolved