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Bug
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Resolution: Works As Intended
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None
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Minecraft 14w11b, Minecraft 14w18b, Minecraft 14w19a, Minecraft 14w20b, Minecraft 14w21a, Minecraft 14w21b
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Unconfirmed
Using the commands:
/scoreboard players set @a Rupees 1 {Inventory:[{Count:1b,tag:{display:{Name:"Rupee"}}}]}
or
/scoreboard players set @a Rupees 2 {Inventory:[{Count:2b,tag:{display:{Name:"Rupee"}}}]}
does work,
/scoreboard players set @a Rupees 0 {Inventory:[{Count:0b,tag:{display:{Name:"Rupee"}}}]}
does not.
I am trying to make a Zelda like shop system - so the player score of an objective called "Rupees" has to be exactly the same as the amount of items called Rupee the player has in his inventory (because /clear does not have a minimum value).
It works with the values 1-50 (max moneybag size, because 50 command-blocks is much) but not with zero.
So if a player buys an item and I remove the rupees, the scoreboard will never be zero even if the player has no more rupees - and therefore he can always keep buying items.