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Bug
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Resolution: Duplicate
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None
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Minecraft 1.7.5
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None
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Windows Vista; Java SE Runtime Environment 6 Update 1
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Unconfirmed
What I expected to happen was...:
I expected the game to open and load so that my daughter could play it.
What actually happened was...:
The game continues to freeze and will not get past the screen where you pick your world
Steps to Reproduce:
1. Click on exe file,
2. Select Profile
3. Play
Copied this from development console:
[19:38:27 INFO]: Client>
[19:38:27 INFO]: Client> Starting up SoundSystem...
[19:38:27 INFO]: Client> Initializing LWJGL OpenAL
[19:38:27 INFO]: Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[19:38:28 INFO]: Client> OpenAL initialized.
[19:38:28 INFO]: Client>
[19:38:28 INFO]: Client> [19:38:28] [Sound Library Loader/INFO]: Sound engine started
[19:38:33 INFO]: Client> [19:38:33] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[19:38:34 INFO]: Client> [19:38:34] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[19:38:57 INFO]: Client> Mar 11, 2014 7:38:57 PM io.netty.util.internal.PlatformDependent <clinit>
[19:38:57 INFO]: Client> INFO: Your platform does not provide complete low-level API for accessing direct buffers reliably. Unless explicitly requested, heap buffer will always be preferred to avoid potential system unstability.
[19:38:58 INFO]: Client> [19:38:58] [Server thread/INFO]: Starting integrated minecraft server version 1.7.5
[19:38:58 INFO]: Client> [19:38:58] [Server thread/INFO]: Generating keypair
[19:39:00 INFO]: Client> [19:39:00] [Server thread/INFO]: Preparing start region for level 0
[19:39:01 INFO]: Client> [19:39:01] [Server thread/INFO]: Preparing spawn area: 3%
[19:39:02 INFO]: Client> [19:39:02] [Server thread/INFO]: Preparing spawn area: 17%
[19:39:03 INFO]: Client> [19:39:03] [Server thread/INFO]: Preparing spawn area: 28%
[19:39:04 INFO]: Client> [19:39:04] [Server thread/INFO]: Preparing spawn area: 40%
[19:39:05 INFO]: Client> [19:39:05] [Server thread/INFO]: Preparing spawn area: 49%
[19:39:06 INFO]: Client> [19:39:06] [Server thread/INFO]: Preparing spawn area: 65%
[19:39:07 INFO]: Client> [19:39:07] [Server thread/INFO]: Preparing spawn area: 82%
[19:39:08 INFO]: Client> [19:39:08] [Server thread/INFO]: Changing view distance to 8, from 10
[19:39:09 INFO]: Client> [19:39:09] [Server thread/INFO]: hehkgag[local:E:67f730aa] logged in with entity id 287 at (228.5, 64.0, 257.5)
[19:39:09 INFO]: Client> [19:39:09] [Server thread/INFO]: hehkgag joined the game
[19:39:21 INFO]: Client> [19:39:21] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 10662ms behind, skipping 213 tick(s)
[19:39:30 INFO]: Client> [19:39:30] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 2740ms behind, skipping 54 tick(s)
[19:40:54 ERROR]: Game ended with bad state (exit code -805306369)
[19:40:54 INFO]: Deleting C:\Users\Diane\AppData\Roaming\.minecraft\versions\1.7.5\1.7.5-natives-274138312162299
[19:40:54 INFO]: Ignoring visibility rule and showing launcher due to a game crash
[19:40:54 WARN]: Couldn't delete C:\Users\Diane\AppData\Roaming\.minecraft\versions\1.7.5\1.7.5-natives-274138312162299 - scheduling for deletion upon exit
- duplicates
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MC-23484 Minecraft Exit Code Error: exit code -805306369
- Resolved