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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Minecraft 1.7.5
    • Fix Version/s: None
    • Labels:
      None
    • Environment:

      Windows XP

    • Confirmation Status:
      Unconfirmed

      Description

      When I scroll down my list of servers, it crashes. How can I fix it? Here's the crash report.

      ---- Minecraft Crash Report ----
      // Everything's going to plan. No, really, that was supposed to happen.
      
      Time: 3/11/14 7:02 PM
      Description: Rendering screen
      
      java.lang.IllegalArgumentException: bad Base64 input character at 4602: 0 (decimal)
      	at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
      	at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
      	at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
      	at bhc.b(SourceFile:155)
      	at bhc.a(SourceFile:130)
      	at bbd.a(SourceFile:26)
      	at bbi.b(SourceFile:382)
      	at bbi.a(SourceFile:259)
      	at bgz.a(SourceFile:283)
      	at bms.b(SourceFile:852)
      	at azl.ah(SourceFile:784)
      	at azl.f(SourceFile:711)
      	at net.minecraft.client.main.Main.main(SourceFile:148)
      
      
      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      
      -- Head --
      Stacktrace:
      	at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
      	at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
      	at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
      	at bhc.b(SourceFile:155)
      	at bhc.a(SourceFile:130)
      	at bbd.a(SourceFile:26)
      	at bbi.b(SourceFile:382)
      	at bbi.a(SourceFile:259)
      	at bgz.a(SourceFile:283)
      
      -- Screen render details --
      Details:
      	Screen name: bgz
      	Mouse location: Scaled: (425, 163). Absolute: (1276, 354)
      	Screen size: Scaled: (534, 282). Absolute: (1600, 844). Scale factor of 3
      Stacktrace:
      	at bms.b(SourceFile:852)
      	at azl.ah(SourceFile:784)
      	at azl.f(SourceFile:711)
      	at net.minecraft.client.main.Main.main(SourceFile:148)
      
      -- System Details --
      Details:
      	Minecraft Version: 1.7.5
      	Operating System: Windows XP (x86) version 5.1
      	Java Version: 1.7.0_25, Oracle Corporation
      	Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
      	Memory: 103263824 bytes (98 MB) / 236761088 bytes (225 MB) up to 518979584 bytes (494 MB)
      	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
      	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      	IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
      	Launched Version: 1.7.5
      	LWJGL: 2.9.1
      	OpenGL: Quadro NVS 285/PCI/SSE2 GL version 1.5.3, NVIDIA Corporation
      	GL Caps: Using GL 1.3 multitexturing.
      Not using framebuffer objects because OpenGL 1.4 is supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported.
      Anisotropic filtering is supported and maximum anisotropy is 16.
      Shaders are available because ARB_shader_objects, ARB_vertex_shader, and ARB_fragment_shader are supported.
      
      	Is Modded: Probably not. Jar signature remains and client brand is untouched.
      	Type: Client (map_client.txt)
      	Resource Packs: []
      	Current Language: English (US)
      	Profiler Position: N/A (disabled)
      	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      	Anisotropic Filtering: Off (1)

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              • Assignee:
                Unassigned
                Reporter:
                MikeyFilmLtd Mikey Hardesty
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                Dates

                • Created:
                  Updated:
                  Resolved: